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Functions |
| int | srch_debug_init (kb_t *kb, void *srch) |
| int | srch_debug_uninit (void *srch) |
| int | srch_debug_begin (void *srch) |
| int | srch_debug_end (void *srch) |
| int | srch_debug_decode (void) |
| int | srch_debug_set_lm (void *srch, const char *lmname) |
| int | srch_debug_add_lm (void *srch, lm_t *lm, const char *lmname) |
| int | srch_debug_delete_lm (void *srch, const char *lmname) |
| int | srch_debug_gmm_compute_lv1 (void *srch, float32 *feat, int32 cache_idx, int32 wav_idx) |
| int | srch_debug_gmm_compute_lv2 (void *srch, float32 **feat, int32 wav_idx) |
| int | srch_debug_hmm_compute_lv1 (void *srch) |
| int | srch_debug_hmm_compute_lv2 (void *srch, int32 wav_idx) |
| int | srch_debug_eval_beams_lv1 (void *srch) |
| int | srch_debug_eval_beams_lv2 (void *srch) |
| int | srch_debug_propagate_graph_ph_lv1 (void *srch) |
| int | srch_debug_propagate_graph_wd_lv1 (void *srch) |
| int | srch_debug_propagate_graph_ph_lv2 (void *srch, int32 wav_idx) |
| int | srch_debug_propagate_graph_wd_lv2 (void *srch, int32 wav_idx) |
| int | srch_debug_compute_heuristic (void *srch, int32 win_efv) |
| int | srch_debug_frame_windup (void *srch_struct, int32 frmno) |
| int | srch_debug_shift_one_cache_frame (void *srch, int32 win_efv) |
| int | srch_debug_select_active_gmm (void *srch) |
| int | srch_debug_rescoring (void *srch, int32 frmno) |
| glist_t | srch_debug_gen_hyp (void *srch_struct) |
| int | srch_debug_dump_vithist (void *srch_struct) |
| dag_t * | srch_debug_gen_dag (void *srch_struct, glist_t hyp) |
| glist_t | srch_debug_bestpath_impl (void *srch_struct, dag_t *dag) |
| int32 | srch_debug_dag_dump (void *srch_struct, dag_t *dag) |
Variables |
| srch_funcs_s | srch_debug_funcs |
ARCHAN 20050510: An empty search structure. Only used for debugging. Debug mode implementation is useful when programmers just want to test out a logic change in srch.c but do not want to waste the time in running actual decoding.